Sound Distance Falloff Calculator
Enter a reference level and two distances to find the level at the target distance.
Result
How it is calculated
You give a known sound pressure level L1 in dB measured at distance d1, and a new distance d2, both distances in the same unit. The tool computes ratio = d2 ÷ d1, drop = 20 × log10(ratio) and L2 = L1 − drop. Each doubling of distance subtracts about 6.02 dB. It models a single point source in open space (free field): reflections from walls, ground effects, air absorption, wind and a directional speaker are not included, so real levels indoors or over long distances can differ. Both distances must be above zero. If d2 is smaller than d1 the drop is negative, meaning the level rises. Results are rounded to one decimal, and the ratio to two.
Worked example
A source measures 94 dB at 1 m and you want the level at 8 m. The distance ratio is 8 ÷ 1 = 8. The drop is 20 × log10(8) = 20 × 0.9031 = 18.06 dB, shown as 18.1 dB. The level at the new point is 94 − 18.06 = 75.94, which the tool rounds to 75.9 dB. Since 8 is three doublings of distance, the drop of three times 6.02 dB is 18.06 dB, matching the result.
Common mistakes
- Using the intensity formula with 10 × log instead of 20 × log. For sound pressure level the factor is 20, which gives 6 dB per doubling, not 3 dB.
- Mixing units for the two distances, such as 1 m and 80 cm. Both must be in the same unit or the ratio is wrong.
- Applying the result indoors. In a room, reflections keep the level higher than the free-field figure at larger distances.
- Treating the reference level as a rating taken at an unspecified distance. L1 must be measured or specified at exactly d1.
- Entering the closer distance as d2 and expecting a drop. Moving closer gives a negative drop and a higher level, for example 94 dB at 4 m becomes 106.0 dB at 1 m.
About this calculator
Sound intensity follows the inverse-square law: as sound waves spread out spherically from a point source, their energy is distributed over an ever-larger area, so intensity falls off with the square of distance. In terms of sound pressure level, this works out to a drop of 6 dB every time the distance from the source doubles — a rule of thumb well known to anyone who has stepped back from a loudspeaker.
This calculator applies the formula L2 = L1 − 20·log10(d2/d1) to find the sound pressure level at a new distance given a known reference level. It's an everyday tool for audio engineers and live sound technicians setting speaker levels and predicting coverage, as well as for noise assessment and architectural acoustics work, where estimating how loud a source will be at a given distance matters for hearing-safety and community-noise compliance.
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